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A Study in User Centered Design and Evaluation of Mental Tasks for BCI

机译:以用户为中心的BCI心理任务设计与评估研究

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摘要

Current brain-computer interfacing (BCI) research focuses on detection performance, speed, and bit rates. However, this is only a small part of what is important to the user. From human-computer interaction (HCI) research, we can apply the paradigms of user-centered design and evaluation, to improve the usability and user experience. Involving the users in the design process may also help in moving beyond the limited mental tasks that are currently common in BCI systems. To illustrate the usefulness of these methods to BCI, we involved potential users in the design process of a BCI system, resulting in three new mental tasks. The experience of using these mental tasks was then evaluated within a prototype BCI system using a commercial online role-playing game. Results indicate that user preference for certain mental tasks is primarily based on the recognition of brain activity by the system, and secondly on the ease of executing the task.
机译:当前的脑机接口(BCI)研究集中在检测性能,速度和比特率上。但是,这只是对用户重要的一小部分。从人机交互(HCI)研究中,我们可以应用以用户为中心的设计和评估范例,以提高可用性和用户体验。使用户参与设计过程也可能有助于超越BCI系统当前常见的有限心理任务。为了说明这些方法对BCI的有用性,我们使潜在用户参与了BCI系统的设计过程,从而产生了三个新的思维任务。然后,使用商业在线角色扮演游戏在原型BCI系统中评估了使用这些智力任务的经验。结果表明,用户对某些心理任务的偏好主要基于系统对大脑活动的识别,其次基于执行任务的难易程度。

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